unit uConstants;

interface

const
  IDS_PLUGINNAME = 0;
  IDS_COPYRIGHT = 1;
  IDS_DESCRIPTION = 2;
  TREAL_VERSION = '1.1';
  FLARE_RESOLUTION = 10; // Base divided always into 10 more sections?

  (*
  TREAL_REGISTRY_KEY = '\Software\GLScene\GlsTree\';
    TREAL_LAST_DEFINITION_FILE = 'Last Loaded Definition File';
    TREAL_RANDSEED = 'Random Seed Number';
    TREAL_SEASON = 'Season';
    TREAL_HEALTH = 'Health';
  *)

var
  GlsViewerCancelled, GlsDemoCancelled, GlsUserCancelled: Boolean;
  AnimationActive, DistanceActive, WindAnimationActive, DisplayWithLeaves,
    DemoTreePlanted, TreePlanted: Boolean;
  // AnimationDistance:Double;
  Anime360Counter, WindSign,
  // Bogus Leaf counters till fixed... FTree. TotalGrownLeaves
  TreeAddedLeavesTotal, // LeavesGrownTotal,
  Bolebusted, RandomTreeSeedNumber, GlobalLevelsNumber: Integer;

  GlsDefinitionPath, GlsShapePath, GlsTexturePath, GlsImagePath: string;

implementation

end.
